![]() My hope is that the sound design in CoH3 captures the spirit of the best audio elements from CoH past, and that it carries the legacy of those incredible sound designers and the franchise forward. Let me kick things off by outlining a few assurances as we continue to build and hone the Audio experience in CoH3. I truly look forward to hearing your ideas and feedback! Hello everyone! I’m AJ (aka Aaron Janzen) and I’m the Principal Audio Designer on Company of Heroes 3.įirst, I have to say how excited I am to be working on this game! I really believe working together with this community will help us deliver the best CoH possible. So be sure to leave your feedback and comments and I’ll pass them on! - JohnT_RE ![]() Though I’m posting today’s CoH-Dev post, this Audio Overview is coming right from our Principal Audio Designer.
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